Figma UI Design and Prototyping Bootcamp2026-06-21T04:36:34+00:00

Figma UI Design and Prototyping Bootcamp

Develop practical UI design and prototyping skills in a focused live online course covering Figma fundamentals, visual interface design, multi-page prototypes, components, variants, Auto Layout, responsive layouts, and interactive prototype workflows.

3 Weeks | 18 Hours | Live Online Saturdays

Live Online Course
Launch Tuition: $790
Regular Tuition: $990

About This Course

Figma UI Design and Prototyping Bootcamp is a structured professional course focused on designing polished digital interfaces and creating interactive prototypes using Figma.
Students learn how to use Figma to design website and app interfaces, organize multi-screen layouts, work with text and images, create navigation systems, build reusable components, apply variants, use Auto Layout, and connect screens into clickable prototypes. The course emphasizes practical UI design workflows, visual consistency, responsive structure, and prototype presentation.
This course is designed for learners who want more than a basic introduction to Figma tools. Students develop a complete interface design project while learning how Figma is used in modern web, app, and product design workflows.
By the end of the course, students will have created a polished multi-page prototype that includes text, images, navigation, reusable components, variants, Auto Layout structures, interactive links, and a shareable online prototype.

Who This Course Is For

This course is designed for students, designers, marketers, entrepreneurs, educators, content creators, creative professionals, and business professionals who want to learn how to design and prototype digital interfaces using Figma.
It is appropriate for beginners who do not have previous Figma experience, as well as learners who have used design software before and want a more organized workflow for UI design, website layouts, app screens, and interactive prototypes.
No coding experience is required. Students should be comfortable using a computer and prepared for a rigorous, hands-on learning experience focused on visual design, interface structure, prototyping, and project development.

What You Will Learn

Students will learn how to design, organize, prototype, and share digital interface projects using Figma. The course emphasizes practical UI design skills, clear visual decisions, reusable design elements, and professional workflow habits.
Students will work with Figma tools for frames, layers, text, images, layout structure, navigation, components, variants, Auto Layout, responsive design, and interactive prototyping. They will create a multi-page website or app prototype and learn how to test, present, and share it online.
The goal is not only to learn Figma tools, but to understand how to use them with purpose, visual consistency, usability, and professional design judgment. By the end of the course, students will have a polished clickable prototype that demonstrates practical UI design and prototyping skills.

What You Will Create

Students will create a polished multi-screen Figma prototype for a website or app interface. The project will begin as a simple clickable prototype and develop into a more professional UI project using components, variants, Auto Layout, advanced prototype flows, and design system foundations.

In Module 1, students will design a basic clickable prototype with multiple pages or frames, text, images, buttons, navigation, and simple screen-to-screen interactions. Students will learn the Figma workflow by building a complete beginner-level prototype that can be previewed, tested, and shared online.

In Module 2, students will improve the prototype using reusable components, variants, Auto Layout, interactive components, overlays, menus, and more advanced user flows. Students will learn how to make the project more flexible, organized, and closer to a professional UI design workflow.

In Module 3, students will refine the project through design system foundations, scalable component structures, variables, collections, semantic naming, and final prototype presentation. Students will organize the project so it can function as a professional Figma sample for portfolio, presentation, or continued development.

Final Project

Students will complete a polished Figma prototype that includes:

  • Multiple website or app screens
  • Text, images, buttons, and visual content
  • A clear navigation structure
  • Clickable prototype interactions
  • Reusable components
  • Component variants
  • Auto Layout sections
  • Interactive states and advanced flows
  • Basic design system foundations
  • Variables, collections, and semantic naming
  • A shareable Figma prototype link

Learning Outcomes

By the end of this course, students will be able to:

  • Use the Figma interface to create and organize a UI design project
  • Create frames, pages, layers, text, images, shapes, buttons, and layout elements
  • Design a multi-screen website or app interface
  • Build a clear navigation system
  • Connect screens using prototype interactions
  • Preview, test, and share a clickable Figma prototype online
  • Apply visual hierarchy, spacing, alignment, typography, color, and layout consistency
  • Create reusable components for buttons, cards, menus, forms, and interface sections
  • Use variants to create different states and versions of interface elements
  • Apply Auto Layout to create flexible and organized UI structures
  • Use padding, spacing, resizing, alignment, and responsive layout behavior
  • Build advanced prototype flows with menus, overlays, interactive components, and transitions
  • Organize Figma files using clear naming, pages, sections, and component structures
  • Explain the purpose of design systems in professional UI workflows
  • Create basic design system foundations for colors, typography, spacing, and components
  • Use variables, collections, and semantic naming to support scalable design workflows
  • Prepare and present a polished Figma prototype for portfolio, presentation, or professional use

Topics Covered

Figma interface and project setup

  • Frames, pages, layers, groups, and file organization
  • Basic UI design workflow
  • Text, images, colors, shapes, and buttons
  • Website and app layout structure
  • Visual hierarchy, spacing, alignment, and consistency
  • Multi-screen interface design
  • Navigation menus and clickable areas
  • Basic Figma prototyping
  • Previewing, testing, and sharing prototypes online
  • Components and instances
  • Buttons, cards, menus, forms, and reusable interface elements
  • Variants and component states
  • Component properties
  • Auto Layout
  • Padding, spacing, resizing, alignment, and flexible layout structures
  • Responsive layout thinking
  • Interactive components
  • Prototype flows with multiple screens
  • Overlays, menus, modals, and transitions
  • Smart Animate
  • Design system foundations
  • Component architecture and reusable UI patterns
  • Variables in Figma
  • Variable collections and modes
  • Semantic naming for colors, spacing, typography, and interface tokens
  • Basic design system documentation
  • Sharing, presenting, and preparing a Figma project for portfolio or professional use

Course Structure

This course is delivered as a 3-week live online course with 18 total hours of instruction. Classes meet live online on Saturdays and combine instructor demonstrations, guided practice, applied exercises, critique, and project development.
Students also receive structured assignments to complete between sessions. These assignments help students practice Figma workflows, refine their interface designs, build reusable UI elements, and develop a polished final prototype.
The course is organized around three stages: Figma foundations and simple clickable prototypes, components, variants, Auto Layout and advanced prototype flows, and design systems, variables, semantic collections and final presentation.

Module 1: Figma Foundations and Simple Clickable Prototype
Students learn the basic Figma workflow by creating a simple website or app prototype. They build multiple frames or pages, add text and images, create buttons and a basic navigation menu, connect screens with prototype links, preview the experience, and share the prototype online.

Module 2: Components, Variants, Auto Layout, and Advanced Prototype Flows
Students improve the first prototype by rebuilding key interface elements as reusable components. They create variants, organize flexible layouts with Auto Layout, build more complex screen structures, and add advanced interactions such as menus, overlays, buttons, transitions, and interface states.

Module 3: Design Systems, Variables, Semantic Collections, and Final Presentation
Students learn how professional Figma projects scale through design systems. They create reusable component structures, use variables and collections, apply semantic naming, organize design foundations, and refine the final prototype for presentation, portfolio use, and online sharing.

Academic and Professional Teaching Model

SOLOVANT courses are designed for learners who want more than short tutorials or isolated tool tips. This course follows a structured academic and professional approach that combines technical demonstration, guided practice, visual analysis, project-based learning, critique, and instructor feedback.
Courses are taught by instructors with graduate-level education, university teaching experience, professional certifications, and experience in design, digital media, technology, and artificial intelligence.
The goal is to help students understand Figma as part of a professional UI design and prototyping workflow while developing the technical and visual skills needed to design clear, organized, and interactive digital interfaces.
Workflows

Figma is now a standard tool in modern UI design, web design, app design, product design, prototyping, collaboration, and design system workflows. It allows designers to create visual interfaces, organize multi-screen projects, build reusable components, test user flows, and share prototypes online.
This course introduces Figma as a professional design and prototyping tool, not only as drawing software. Students learn how to move from basic interface layouts to interactive prototypes, reusable components, Auto Layout structures, variants, and design system foundations.
The course also encourages critical awareness of professional UI design decisions, including visual hierarchy, spacing, consistency, usability, accessibility, responsive behavior, file organization, and the need for clear presentation. Students learn how to use Figma with purpose, structure, and visual judgment.

Certificate of Completion

Students who complete the course requirements will receive a SOLOVANT Certificate of Completion in Figma UI Design and Prototyping Bootcamp.

The certificate reflects completion of a structured live online course focused on Figma interface design, multi-screen prototypes, reusable components, variants, Auto Layout, advanced prototype flows, design system foundations, and professional UI design workflows.

Tuition
Launch Tuition: $790
Regular Tuition: $990

Launch tuition is available for a limited time.

Students will need access to Figma during the course. Figma offers free and paid plans, and the instructor will provide guidance on the appropriate setup before class begins.

Schedule

Duration: 3 weeks
Total Instruction: 18 hours
Format: Live online
Meeting Day: Saturdays
Primary Design Software: Figma
Final Project: Multi-screen clickable UI prototype

Ready to Build Professional Figma UI Design Skills?

Enroll in Figma UI Design and Prototyping Bootcamp and develop practical UI design and prototyping skills through a structured, high-quality academic learning experience.

This course is designed for learners who want serious training, professional feedback, and practical Figma skills for website design, app design, digital product design, portfolio development, presentations, and professional creative workflows.

If you have any questions, feel free to contact us

We can schedule a Zoom or Phone Call to answer all your questions

hello@solovant.com

Examples of Classwork

This course will start on October 13th, 2026

  • Sale!

    Figma UI Design and Prototyping Bootcamp

    Original price was: $990.00.Current price is: $790.00.

    Ready to design professional UI prototypes in Figma?

    Enroll in this 3-session live online course and learn how to design, prototype, test, and share polished website and app interfaces using Figma. You will work through guided demonstrations, hands-on exercises, and project-based assignments focused on practical UI design and prototyping workflows.

    This course includes live Saturday sessions, instructor feedback, and 18 hours of applied training. You will develop practical skills in Figma project setup, frames, layouts, typography, images, buttons, navigation, clickable prototypes, components, variants, Auto Layout, responsive structure, interactive flows, design system foundations, variables, collections, semantic naming, and final prototype presentation.

    Launch Tuition: $790 Regular Tuition: $990 Limited seats available.

Information

Date:

This Course will start on Jul 18th, 2026

Duration:

3 weeks. Live online sessions are held every Tuesday and Thursday at 6:00 PM ET.

18 hours of hands-on, project-based work.

Instructor:

All instructors hold graduate degrees (Master’s or PhD) and professional certifications.

Tuition:

$990 Early Bird: $790 (limited seats)

Questions?

If you have any questions, feel free to contact us
We can schedule a Zoom or Phone Call to answer all your questions

hello@solovant.com

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